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 Title:3D Game Studio (A7 Version) - Fast and easy

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gamer_daydreamer




Posts : 7
Join date : 2011-05-02
Age : 28
Location : The World God Only Know

Title:3D Game Studio (A7 Version) - Fast and easy Empty
PostSubject: Title:3D Game Studio (A7 Version) - Fast and easy   Title:3D Game Studio (A7 Version) - Fast and easy EmptyWed May 04, 2011 1:20 am

The A7 Engine - Version 7.80

The engine is the core of the development system - it determines the rendering of the 2- or 3-dimensional virtual world. Gamestudio's A7 engine is one of the fastest and most reliable engines available today. Its new Adaptive Binary Tree scene manager switches seamlessly from indoor to outdoor sceneries and renders up to 100,000 objects per scene. The new light manager overcomes the 8 lights limit of today's 3D hardware and supports an unlimited number of static and dynamic shadow-throwing light sources. Programmers can add new engine function with the included Source Development Kit. The simple and straigthforward API allows painless access to the engine from external development systems and languages auch as C++, C#, or Delphi.
The A7 engine is regularly updated in order to support the newest features of the newest 3D cards. Free A7 updates are released about every six weeks.

The lite-C Programming Language
We can create a complete game by designing a level, placing items and monsters, attaching behaviors to them, and adding a game menu. So why do we need a programming language at all?

After having 'clicked together' your first games, you'll probably want to do something more ambitious - like realizing your own unique game ideas or special effects. Now it's time to learn programming! Gamestudio's lite-C language allows game programming from a beginner's to a professional level. Lite-C scripts can be attached to any object of the virtual world and react on events like being hit, touched with the mouse, coming close to something and so on.

Lite-C is a lightweight version of C/C++, the language used for commercial games programming. But unlike C++, it's extremely easy to learn and the best way to get introduced into 'real' programming. Anything that's scary to a beginner, like memory and pointer handling, is automatically managed in lite-C.

Still, lite-C is not a script language but a real programming language. It can access all functions from Windows libraries on your PC, including DirectX classes and OpenGL functions. You could write your own 3D engine in lite-C! Unlike many scripting languages like Basic, Python, LUA etc, lite-C is compiled - translated into optimized machine code. Thus a lite-C program runs up to twenty times faster than interpreted scripting languages. This is important as in an abitious game with several thousand actors, 10,000 program functions could run at the same time!

A Few Pictures:

Title:3D Game Studio (A7 Version) - Fast and easy Temple001




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http://gamedevcenter.aimoo.com/url.cfm?link=GHiBByHs/7w4oCTVy5e443WvGJ9iai1i9D/eVOaBhsHR0k53cNJG7j01/$Qq07ktEB6fYJ4nn4fjHvQwXIVtOw==
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